Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 53 to 68 of 68 · Previous page · First page
(+1)

I bought this after seeing it on Rock Paper Shotgun and just ran a quick 15 minute route and this is pretty awesome. I love the feeling of movement in the cab, it feels so alive after Dovetail's pretty stale and motionless affairs. And the price is great! I'd love to have clickable cabs though... Also is there a route map available to download anywhere?

Thanks for the feedback! The next update will include a route map. Clickable cab controls are on the todo-list but when they will be included is still uncertain.

Deleted post

There will be some free updates to Diesel Railcar Simulator, as it's still "early access". The next major version, "Version 2", will be called something different and will have more content and features. Version 2 needs to be bought separately when it's published. Are you thinking of Train Simulator 20xx that gets an update every year? It's probably not going to be that way in this sim because there's no year in the title :)

Are you selling early access game and then expecting people to buy the second version of the same early access game? 

Not exactly... Version 1, which is called "Diesel Railcar Simulator" is "early access" in the sense that I'm still going to release free updates (v1.x) to it which improve sounds, graphics and add a bit of content. Version 2 will be called something else since it's not only about BR diesel railcars but a more generic train sim. Version 2 will have a new name, much more content and features as listed in the future plans page. It will be sold separately because the new features will take so much effort and money (for outsourcing etc.) to develop that it wouldn't be sustainable otherwise. You can't expect to pay $15 and get several years of development and content for free. Compare to the other train sim products and their DLC.

Oh, Okay. I was just checking since these days a lot of early access game developers just scam people and never finish their games. 

I have bought the game and at first I was afraid that it would be bad cuality an stuff but the game is awsome! I got way more than I was expecting. I love this game already! I would love to help creating this game but I don´t know anything about coding.

Thanks! The coding side of things is all right at the moment, it's the graphics and 3d-models I could use help with. If anyone with graphics and modelling skills is reading, please e-mail me your contact details and a link to your portfolio.

Hi Lapioware,

Looking around on your sites I have answered my own question about PayPal.

Hi Lapioware

Is it OK to buy the game with PayPal, I like what I see so far, I have been watching people play the game on YouTube.

It looks a lot easier than other train games.

Trust me, it is not at all easy but it is a lot of fun

If I buy it here will I get a steam key if it gets there And will I have all the future updates?

Yes you get all the future v1.x free updates. If this game eventually gets to Steam I'll try to arrange it so that you also get the Steam key if you purchase it here (or have already purchased).

(2 edits)

Will this  come out on Steam? And will it have controller support?

It might come out on Steam once I improve the graphics and sounds a bit. The process to get on Steam is somewhat heavy and can take months (for a non-US seller). What kind of controllers do you mean? Raildriver might be supported some time in the future.

How about looking into getting it on Humble Bundle store, as I believe they don't take a cut so big? Plus you can support charity (such as heritage railways) in the process! 

The cut here is quite low, so Humble store doesn't have much to offer in that regard. It would probably be more useful to eventually get the game on Steam.

Deleted post

Thanks, yes, I've noticed that and for me as a dev it was certainly a positive change. To be more specific, the harder part seems to be preventing double taxation. Unless you can provide a US TIN, they will withhold an additional 30% of the sales, making it financially unsound. Apparently this isn't specific to Steam but to other app stores as well. From what I've gathered so far, getting a TIN isn't exactly straightforward for a non-resident foreigner. Please share if you have some experience on this!

do u have an email for support?

I know you already found it but it's support@railcarsimulator.com if someone else is looking for it.

I'm going to buy this soon, but wondered if you plan to have your own forum or blog where you could post updates/news and take suggestions for possible future features? 

You're right, it would be a good idea. Right now my news and updates are scattered piecemeal all over the place. I'm opening a Facebook page soon, maybe a group as well.

Does it have support for Raildriver?

I'm afraid not, not yet at least, maybe in the future! I first need to order one for myself.

Awesome train simulator, I'm really impressed. This simulator already has features that I haven't seen in a train simulator before, and it feels realistic too. Looking forward to the future releases. Thank you Lapioware!

Thanks, it's going to get even better in the future!

Wow this seems great what are your plans for future updates?

Short term plans include a number of free updates until the next major version is ready. More about it here.

Long term plans include new routes, trains a loads of other stuff. More about them here.

I'm gonna buy this game ASAP, are you the only one working on the game?? I would like to help anyway possible 

Yes, I'm working on this alone and would welcome any help with 3D-models and graphics!

what engine do you use to create ur models and graphics?

(+1)

The engine is Unity3D. Many of the models are made with Blender but some of them are coded in C# (yes, it's possible to code 3d-models)

Wow this looks amazing. I'm considering buying this game. I do have one question though: what are the graphic requirements? Thank you!

The recommended system for highest quality graphics is a Windows PC with dual-core CPU, 4GB RAM, 600MB free disc space and GeForce GTX 750 or Radeon HD 6950 or comparable GPU, so the requirements are not very high!

Top of my wishlist, it looks great! All we need is a class 101 or 105... but I'll still be buying soon!

Thanks! The 112 should be fairly close to a 105.

awesome game

Thanks!

Viewing most recent comments 53 to 68 of 68 · Previous page · First page