Scenery patch 17
Diesel Railcar Simulator » Devlog
Scenery patch 17 is now live with the following changes:
Visuals
- Added FSR3 upscaling/anti-aliasing method. You can select this from the anti-aliasing menu on the graphics screen. There's also another drop-down menu below for selecting the rendering resolution when using FSR3. Reducing the rendering resolution should yield higher frame rates with relatively small impact on visual quality
Editors
- Fixed crash in train editor when regenerating vehicle guid
- Fixed problem with terrain node height being drawn over node information in route editor if they're close to each other
- Improved editor side panel form layout
- Added chain subdivision tools to route editor
Miscellaneous
- Updated the project from Unity 2019 to Unity 2022. This may affect the performance and stability of the game, hopefully in a positive way
- Fixed possible crash when starting sim and quickly cancelling it
- Fixed possible crash when loading scenery (Rural line)
- Enabled physical key layouts. This means that the default keys always correspond to their physical location on a QWERTY keyboard, even when using another layout like QWERTZ or AZERTY
- Optimised DDS texture loading during the sim
What's next?
The next major update will be the gameplay update, to be released in 2025, along with smaller patches as required.
Files
diesel-railcar-simulator-win.zip 1.3 GB
Version 1.106.0 10 days ago
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Diesel Railcar Simulator
Train driving simulation
Status | In development |
Author | Lapioware |
Genre | Simulation |
Tags | 3D, Driving, Trains |
Languages | English |
More posts
- Scenery patch 1642 days ago
- Scenery patch 15Sep 24, 2024
- Scenery patch 14Jul 30, 2024
- Scenery patch 13May 31, 2024
- Scenery patch 12Apr 17, 2024
- Scenery patch 11Feb 26, 2024
- Scenery patch 10Jan 30, 2024
- Scenery patch 9Jan 09, 2024
- Scenery patch 8Dec 27, 2023
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