Optimisation update


Players have reported reduced frame rates over the past couple of months. This update aims to restore decent frame rates, up to +30% in some systems. A number of crashes and other problems are also addressed.

Changes in behaviour and appearance

  • Changed track laying mode in route editor to complete by right-clicking (instead of having to add the last node twice). This change makes track laying work in the same way as it does in some other games and makes exiting the mode easier
  • Changed order appending mode in timetable editor to complete by right-clicking (same as the new track laying mode)
  • Replaced separate train brake securing key from Class 37 with a "key stop" function to make the brake easier to operate. If the handle doesn't seem to exit or enter the "shutdown" position, simply release the key and press again
  • Reduced number of different tree types in the same location to make rendering faster
  • Changed rendering method of distant trees to make it faster (as a result, faraway trees now look slightly different)

Fixes

  • Fixed tracks disappearing in route editor when adding too many of them in the same place
  • Fixed extra custom models appearing in scenery or getting stuck to the camera
  • Fixed joining another train in some cases
  • Fixed crash in train editor when adding first waypoint to an exhaust with nonzero radius
  • Fixed crash when trying to get volume or pitch in a horn start/end volume/pitch function
  • Added missing popups for adding new stuff in train editor
  • Fixed light sources to remain properly invisible at night when using a visibility state animation
  • Fixed crash in train editor when editing an inner wall with mesh
  • Fixed crash when spawning a liveried vehicle
  • Fixed spawning a liveried train set
  • Fixed missing Chinese characters

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Files

diesel-railcar-simulator-win.zip 1 GB
Version 1.80.0 Jul 26, 2021

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